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Middle-earth: Shadow of Mordor

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Middle-earth: Shadow of Mordor is an open world action-adventure video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment.

The Nemesis system was refreshing, and added additional flavour to otherwise decent action-adventure and pretty straightforward game. For a LOTR fan it was interesting to read more into its lore and history, and although I expected more of an RPG/less an action game, it still was very good experience. Note about action aspect - the game felt more like an Assassin's Creed meets Batman style instead more of a pure RPG one. Nevertheless, it was twenty five hours which I enjoyed.PGC

The game was released for Microsoft Windows, PlayStation 4, and Xbox One in September 2014 and PlayStation 3 and Xbox 360 in November 2014. An original non-canon story set in the legendarium created by J. R. R. Tolkien, the game takes place between the events of The Hobbit and The Lord of the Rings.

The game's development began in 2011. In order to create an accurate environment and be consistent with Tolkien's books, the developers consulted many people from Warner Brothers, as well as Peter Jackson, director of the Lord of the Rings and The Hobbit film trilogies. They also received assistance from Weta Workshop, who advised on the special effects.

Middle-earth: Shadow of Mordor received critical acclaim upon release. Most praise was directed at its combat, open-world design, and the Nemesis System. Some criticism was aimed at the game's story and boss battles. Shadow of Mordor marked the biggest launch for a game based upon Tolkien's universe, and would go on to win several awards from video gaming publications, including Game of the Year in 2015. The game was supported by downloadable content upon release. A sequel, Middle-earth: Shadow of War, was released in October 2017.

 

Story

The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. The family of Talion (voiced and motion captured by Troy Baker), a ranger of Gondor responsible for guarding the Black Gate of Mordor, is killed by the armies of Sauron, but Talion is revived with "wraith-like abilities" and heads into Mordor to exact his revenge. Mordor is not yet a barren wasteland in this story. The player will encounter Gollum (voiced by Liam O'Brien). Talion discovers that the wraith who revived him is Celebrimbor (voiced by Alastair Duncan), the greatest Elven smith master of the Second Age, who also seeks revenge against Sauron.

 

Gameplay

Middle-earth: Shadow of Mordor is a third-person open world action-adventure video game, where the player controls a ranger by the name of Talion who seeks revenge on the forces of Sauron. Players can travel across locations in the game through parkour, riding monsters, or accessing Forge Towers, which serve as fast travel points. Though Talion is mortally felled in the game's introduction, the wraith of the Elven Lord Celebrimbor is able to use his power to keep Talion alive, along with gifting him wraith-like abilities to exact his revenge.

Missions in the game feature main story missions that follow Talion's quest for revenge, side missions that involve following Gollum to find artifacts that are tied to Celebrimbor's past, missions to free the human slaves that have been captured by the Uruk armies and forced to work for Sauron, and additional quests to help forge new abilities for Talion's sword, bow, and dagger. The player also has the freedom to pursue side quests and roam around Mordor, with special activities to collect specific flora or to hunt certain creatures, or to find old artifacts or Elvish seals.

Completing quests earns the player a number of rewards: experience points that are used to unlock new abilities for the player from both Talion's ranger and Celebrimbor's wraith skills, a Power value that allows the player to access more powerful abilities to unlock, and an in-game currency called "Mirian" that the player can use to improve Talion's health, wraith skill capacity, or forge new slots on his weapons to add additional runes.

In completing missions, the player can have Talion engage in melee, ranged combat, and stealth approaches, with some missions rewarding the player more for completing the mission in a specific manner. Talion's ranger abilities are enhanced through Celebrimbor, allowing the player to mix combat with special focus-based attacks; these latter attacks can be used to slow time down while aiming with the bow, drain focus out of an enemy foe, or, later in the game, brand the foe to become an ally of Talion.

The combat system uses an attack-chain system that enables the player to perform special moves after building the chain to a large enough value, such as instantly draining a foe of focus or performing an area focus attack. With the combat system, they can also counter and dodge attacks. Stealth is a critical element in some missions; several areas are considered Strongholds and should Talion's presence be discovered, an alarm will sound and more Uruks will arrive to try to kill him.

A core feature of Shadow of Mordor is the Nemesis system. The game can track any Uruk (A nastier orc, the general antagonists of the game) that the player comes into contact with. While there are "generic" Uruk for the player to fight en masse, and will be as cannon fodder as part of Sauron's armies, the game will begin tracking Uruk that perform any notable talents within the game, such as killing the player, or surviving an encounter with the player. These Uruk will be promoted into captains. Defeating these leaders will help to weaken Sauron's army, and these leaders will drop a rune which the player can install on Talion's weapons to provide additional buffs in battle.

Alternatively, being killed by a leader will cause the current mission to be cancelled and the player returned to a safe point to continue exploring, and the leader will gain additional power, making him more difficult to defeat in the next encounter. If the procedurally generated Orcs survive an encounter with Talion, they will also be promoted. Further, such deaths are tracked through online servers, and the player's friends on the various network services will be notified of this death and be offered the chance to accept a Vendetta mission, and exact revenge on the Uruk. If the mission is successful the game will give rewards to both the original player and the victorious friend.

 

Media

  • Release Date: Tuesday, 30 September 2014
  • Genre: Action, Adventure
  • Platform: Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, OS X, Linux
  • Director: Michael de Plater
  • Producer: Nathan Edson, Zeb Wedell
  • Mode: Single-player